Jobs

Job Details

Location

Belfast, Northern Ireland

Salary

Commensurate with Experience

Closing Date

2019-06-30 11:00:00

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Programmer (3-month Contract, FT)

  • Start Date: June 2019
    Contract Duration: 3 MONTHS (June-August 2019), with a view to extending into a non-contract position come September

    We are looking for a programmer to join a tight-knit team of game developers working on an exciting series of rapid prototypes for PC and console. This is a full-time contractor role that is ideal for someone with a firm grasp of C# and Unity and who wants to get a start in the games industry.

    The right candidate is someone who works well in a collaborative shared office environment, can work reliably and independently to a brief, and can rapidly iterate on code in response to feedback from the team and Lead Developer. Applications will be judged primarily on the strength of their portfolio and performance on a practical test task. 

    Responsibilities:
    - Creating rapid prototypes on a weekly basis based on design briefs and discussions with the Lead Programmer, Project Manager, and Art Director.  
    - Working within the company's existing workflows and pipelines to specified deadlines.
    - Maintaining clear lines of communication with the Lead Programmer and Project Manager regarding progress on tasks and to solicit regular feedback.
    - Listening to feedback and rapidly iterating on code to bring it in line with the project requirements. 
    - Participating in weekly discussions and collaborative technical design sessions, including making suggestions that could improve existing processes or general game designs. 
    - Staying up to date with current industry trends and software, and learning new applications and techniques. 

    Requirements:
    - Can write clean, high quality and easily maintainable C# code
    - Strong portfolio demonstrating solid experience in game design, with excellent clean code examples. 
    - High level of general awareness about gaming trends, especially in the indie PC and console markets. 
    - Ability to quickly develop neat technical solutions under time pressure. 
    - Good general computer skills and experience with Google Drive, Trello, and similar Web-based tools. 
    - Willing to learn new tools and workflows. 
    -Applicant must have their own licenses to any additional software they will use and should have a laptop to work on. 
    - Applicant must be available for a minimum of three full work days on-site in Belfast each week (Tue-Thu), with flexibility for remote work on Mondays and Fridays. 

    Desirable Criteria:
    - Experience with the Unity 3D game engine.
    - Firm grasp of working within performance constraints for games. 
    - Experience on a shipped games project.

    To apply, email a portfolio, cover letter, and CV to tina@brainandnerd.com by June 3 2019.